Stop

Type: Divination, Ice, Time, Status Effect

Cost: 60 mp

Prerequisites: Slow Rank 5, Haste Rank 2, Int 24

Duration: 5 Rounds

Cast Time: Main Action

Range: 30 Feet

Target creature cannot move, take actions, talk or be affected by an outside force (Unless the outside force would remove Stop.) The target can make a mental endurance roll to resist.

Effect- It is now Hammer Time.

Ranking- You may rank up Stop, each rank increases the duration of the of the spell by 1 Round.